Post by Twilight on Jul 2, 2008 0:37:30 GMT -5
Planes
Aiergans
- There are two different overlapping worlds, or Planes, in Carr. The Lower Plane is what humans and Ælrans live in. Beings located here, including Aiergans and Oblivains, can only sense what is on that Plane and are restricted to normal means of travel. The Upper Plane is where Aiergans and Oblivains normally reside. In this Plane, beings can see into the Lower (though not interact in any other way) and they are able to move quicker though a form of traveling called shadowalking. There are, however, exceptions to these rules.
- Seers are humans born with the incredibly rare gift of being able to see, touch, and in every other way, sense what is in the Upper Plane. In other words, they live in both Planes at once. Though they are not known to have any of the powers of Aiergans, they are still able to harm them by, for example, stabbing one with a knife, though this would not likely kill one.
Aiergans
- Aiergans are humans, or at least those who used to be humans, who were killed but did not entirely die. No, they are not zombies. In the process of death, they are made able to travel between the two Planes and are also given special abilities. Among these are surviving most things that world kill other humans, summoning a unique weapon at any time, controlling the classical elements (fire, water, earth, air), and shadowalking. Shadowalking lets an Aiergan mold to shadows on the ground and travel at about three times the rate it would normally be. This only works as long as there are shadows present. So it would be more effective at night or in a dense forest than during daytime in an open field. They also age differently than humans, only feeling the affects of time when not in the Upper Plane. Meaning, if an Aiergan were to spend most of his in the Upper Plane, he would appear younger than one who spends equal time in the Upper and Lower Planes.
- Oblivains, though the same as Aiergans in every other way, have lost their memories of their previous life. They retain impersonal knowledge such as who is the king of what country, but they forget their name, their past, even what they look like. Because of the last reason, they tend to look quite a bit different than they used to and can even have such unnatural appearances such as red eyes, white hair, etc.
- Ælrans are Aiergans and Oblivains who have not died yet. Their abilities are the same as Aiergans but weaker. They do not, however, develop these powers until around the ages of 16 to 19. So unless they were able to escape from the camps, they would most likely never be able to use this power. Most Ælrans who do not develop their abilities before dying do not become Aiergans and die like normal humans.
- There is a government in place which uses the Aiergans and Oblivains as basically soldiers to control and punish rogues who refuse to abide by the treaties. The rogues, due to their condition, are normally Oblivains, though can be either. The government, known as the Council, is commanded by a group of three Aiergans and three Oblivains, who are all elected by majority vote, and one who is mutually known to be the most powerful, and typically the oldest. So there are seven members, or Elders, in total. They decide what to do with the other members. The branch known as the Magistrates seek out and train new Aiergans and Oblivains, and the branch known as the Militan seek out rogues and those who have lost their mind and become potentially homicidal. There are also those known as Freelancers who are either on secretive missions or are allied with the Council but simply don’t abide by the chain of command. A few members of the council also advise and watch powerful men in the human governments. Those who belong to the Council wear black, normally hooded, cloaks.
- Some structures in Carr are built of a certain stone called etstanite which makes it impossible for beings in the Upper Plane to get close to it. The stone is most commonly found in castles and palaces which house lords and other important figures in order to prevent assassination by unhappy Aiergans. There are, however, monuments and other structures whose use has been lost to time.
- Though much newer, a group of rogues who called themselves Synod are also present. They appear to be anarchists and want to destroy both the council and the human governments in order to establish the Aiergans and Oblivains as the dominant race. World war, they believe, is the simplest road to this goal, so they’re the type to manipulate hostilities into different nations. Synod is ruled by three members, regardless of them being Aiergans or Oblivains. Members wear a white cloak.